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Rules and explanation
Page 1 of 1•
Rules and explanation
This is the game based on imagination, and its meant to be entertain members. Every member who wants to play this game, should confirm it in this thread.
For now its pretty simple:
1.Game master, decides how the story will go, his imagination is the the key element for this game.
2.Players react and behave the way they want. Player write in the post exact action that he want to perform, and in the same post he roll the dice and the dice result is the actual success rate of the current action which current player wanted to perform, which is again, approximate decision of the game master, considering players stats, skills and level of course.
3.How to roll the dice? - below the Post Reply meni you have to chose Dices roll, you just need to set "10 Dice" and then change number 1 into 2 and thats all, you submit the post and Game master(not the real game master but bot that simulates him) will tell your result in the post right next to your's.
4.We roll two "10 dices", why? - its because we need to roll the dice 2 times, one is for 0-100 and second is for 0-10(even though it will show 0-100 both times, we will pretend that this second is 0-10)
and the total summary of those two dices will be a number that will stand for the success rate of the action you've posted in the previous post. For example if you roll out - 70,50 - then your success rate is 75.
5.Open Roll:
Every roll that's 100 or above is called open roll and not only that makes your action pretty successful but it gives you another chance to roll the dice.
6.Open Roll Combo:
If you are so lucky to keep with 100 and above you'll continue rolling the dice until you get something under 100. Its called the Open Roll Combo and when you stop with the combo, game master will sum all your results and therefore decide what kind of divine success you did
7.Ultimate Roll:
Its an roll when you get 00,00
if you are, for example, fighting 10 enemies and your action was to attack the enemy and you've got 00,00 then you can freely go to kitchen, prepare a fruit juice or coffy or tea or whatever you drink, until game master come up with what kind of MASSACRE you did to the enemy
despites of how much you are weaker than your enemy.
So this is the only case where your stats, skills and level does not matter, and where you'll succseed 100%.
And of course it gives you another chance to roll the dice.
8.Ultimate Roll Combo:
And if you are SO "LUCKY BASTARD"!
to get 00,00 AGAIN! then the only one who can stop you in your action is Goku
(I mentioned Goku just to describe the might of 00,00 result, of course Goku is not neceserely going to be in every world, it can be DBZ role play, or it can be some different world that game master imagined.)
9.After "one day"(one day in the role playing world) game master decides how much experience all of the players have gained, and therefore which skills and abilities they've improved.
For example, if player was running the most part of the day, he should get at least one point on the speed, and one on some of the special skills IF any of those skills are connected with speed(example - windwalk and such
).
10.For creating your character you get 10 points that stands for stats, and you can place them whatever you want.
11.This is the template for the complete character informations or so called Character Sheet which you should fill and then post in the thread Character factory(Requests):
Everything that you want to ask about this, ask here in this thread or contact Sephiroth via PM.
For now its pretty simple:
1.Game master, decides how the story will go, his imagination is the the key element for this game.
2.Players react and behave the way they want. Player write in the post exact action that he want to perform, and in the same post he roll the dice and the dice result is the actual success rate of the current action which current player wanted to perform, which is again, approximate decision of the game master, considering players stats, skills and level of course.
3.How to roll the dice? - below the Post Reply meni you have to chose Dices roll, you just need to set "10 Dice" and then change number 1 into 2 and thats all, you submit the post and Game master(not the real game master but bot that simulates him) will tell your result in the post right next to your's.
4.We roll two "10 dices", why? - its because we need to roll the dice 2 times, one is for 0-100 and second is for 0-10(even though it will show 0-100 both times, we will pretend that this second is 0-10)
and the total summary of those two dices will be a number that will stand for the success rate of the action you've posted in the previous post. For example if you roll out - 70,50 - then your success rate is 75.
5.Open Roll:
Every roll that's 100 or above is called open roll and not only that makes your action pretty successful but it gives you another chance to roll the dice.
6.Open Roll Combo:
If you are so lucky to keep with 100 and above you'll continue rolling the dice until you get something under 100. Its called the Open Roll Combo and when you stop with the combo, game master will sum all your results and therefore decide what kind of divine success you did
7.Ultimate Roll:
Its an roll when you get 00,00
if you are, for example, fighting 10 enemies and your action was to attack the enemy and you've got 00,00 then you can freely go to kitchen, prepare a fruit juice or coffy or tea or whatever you drink, until game master come up with what kind of MASSACRE you did to the enemy
So this is the only case where your stats, skills and level does not matter, and where you'll succseed 100%.
And of course it gives you another chance to roll the dice.
8.Ultimate Roll Combo:
And if you are SO "LUCKY BASTARD"!
(I mentioned Goku just to describe the might of 00,00 result, of course Goku is not neceserely going to be in every world, it can be DBZ role play, or it can be some different world that game master imagined.)
9.After "one day"(one day in the role playing world) game master decides how much experience all of the players have gained, and therefore which skills and abilities they've improved.
For example, if player was running the most part of the day, he should get at least one point on the speed, and one on some of the special skills IF any of those skills are connected with speed(example - windwalk and such
10.For creating your character you get 10 points that stands for stats, and you can place them whatever you want.
11.This is the template for the complete character informations or so called Character Sheet which you should fill and then post in the thread Character factory(Requests):
Level, Stats and Skills:
Overall Level: (all players start with overall level 1, for every 5 points you get at the stats below, your level rise up once)
--
Strength: (global strenght of the character)
Speed: (global speed of the character, like running, movement speed and reflexes)
Agility: (flexibility, klimbing, wriggling, soft landings....)
Dexterity: (approximate evaluation, accuracy, synchronisation...)
Willpower: (willpower of the character and its also the source for performing magic and Ki skills)
Socialism: (communication, barter, friendship, economy...)
--
Special Skills:
First skill 1-5 skill level (its unlocked from the start and all players starts with skill level 1)
Second skill 1-5 mastery level (its unlocked when player reach the overal level 5)
Third skill 1-5 mastery level (its unlocked when player reach the overal level 10)
Fourth skill 1-10 mastery level (its unlocked when player reach the overal level 15)
_____________________
Character main info
Name: (name of the character)
Race: (race of the character)
Age: (0-999999999999999)
Class: (Fighter, mage, merchant, musician...)
Gender: (male, female, without gender)
_____________________
Characters story:
My character named X is born at X2 and he was originally the X race but X adopted him, he was pretty skillful and precise for his age, and he decided to train archery with his X and was growing to be pretty good archer... One day he went at X and so on, and on, and on, and on...
(This is just an example, so its your choice how you will write the story of your character, if you want to write much at all...)
Character Image:
Here you should post the image of your character if you want to draw it or such, its not strictly reqired of course, just in case you want, then feel free and draw it, make it in 3D whatever
Everything that you want to ask about this, ask here in this thread or contact Sephiroth via PM.
DESTROY ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Last edited by VEGETA_DTX on Thu May 15, 2008 3:18 pm; edited 18 times in total

VEGETA_DTX- LEGENDARY SUPER SAIYAN!

- Posts : 1021
Joined : 06 Jan 2008
Age : 19
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
God damn it... It's 2 long 2 read... I'll come by to your house these days to explain me by words... But I like the idea...
大 紅 蓮 氷 輪 丸



Iceman- Lvl. 70 krelac (epic)

- Posts : 119
Joined : 01 Mar 2008
Age : 19
Location : Here I am
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
I am glad you like the idea, and infact its very very simple.
I don't want much complicating, because then I lose my spam time
I think for now, these three are more than enough:
But if someone think I should add something more, feel free to suggest it.
I don't want much complicating, because then I lose my spam time
But if someone think I should add something more, feel free to suggest it.
DESTROY ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Last edited by VEGETA_DTX on Thu May 15, 2008 12:21 pm; edited 1 time in total

VEGETA_DTX- LEGENDARY SUPER SAIYAN!

- Posts : 1021
Joined : 06 Jan 2008
Age : 19
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
And now to test the Dice Roll finally 
VEGETA_DTX carried out 2 launched of one 10 Dice (Image not informed.) :
VEGETA_DTX carried out 2 launched of one 10 Dice (Image not informed.) :
, 
DESTROY ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



VEGETA_DTX- LEGENDARY SUPER SAIYAN!

- Posts : 1021
Joined : 06 Jan 2008
Age : 19
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
Yatta! it works perfectly! ^_^
As you can see, I never had much luck
only 28 :/
^_^
As you can see, I never had much luck
^_^
DESTROY ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



VEGETA_DTX- LEGENDARY SUPER SAIYAN!

- Posts : 1021
Joined : 06 Jan 2008
Age : 19
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
...maybe you should add some race/class special stats/skills
...and for everyone else to add information, I'm GM
...you are all in my mercy

...and for everyone else to add information, I'm GM
....GM.....
...Yes?
...Yes?

Sephiroth- Gray hair dude

- Posts : 276
Joined : 16 Jan 2008
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
Well I already added? there are Races/Classes, Skills and Stats already
loook at me
I have them.
Though for skills I'm still thinking, and when I come up with something simple yet useful enough, I'll set it on template.
Though for skills I'm still thinking, and when I come up with something simple yet useful enough, I'll set it on template.
DESTROY ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



VEGETA_DTX- LEGENDARY SUPER SAIYAN!

- Posts : 1021
Joined : 06 Jan 2008
Age : 19
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
I want elf archer... Tons of Agi and Dex, low on Comm and medium Spe and Str... Give me bow and I'll make ya all fall...
大 紅 蓮 氷 輪 丸



Iceman- Lvl. 70 krelac (epic)

- Posts : 119
Joined : 01 Mar 2008
Age : 19
Location : Here I am
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
VEGETA_DTX wrote:Well I already added? there are Races/Classes, Skills and Stats alreadyloook at me
I have them.
Though for skills I'm still thinking, and when I come up with something simple yet useful enough, I'll set it on template.
No...you only give the stats for basis...if someone lets say choose archer, what he get extra?...I mean some class and race extra poens
....GM.....
...Yes?
...Yes?

Sephiroth- Gray hair dude

- Posts : 276
Joined : 16 Jan 2008
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
Sephi is right.
So before game starts, you all talk with Sephi and tell him what you wanna do, tell him all info so that he can put your info into template and paste it in your "Main character info" and "Level, Stats and Skills".
Health is 100% on the beginning, except you decide that story of your character says that you were wounded when game starts, for which also you contact Mr.Sephi the GM
So before game starts, you all talk with Sephi and tell him what you wanna do, tell him all info so that he can put your info into template and paste it in your "Main character info" and "Level, Stats and Skills".
Health is 100% on the beginning, except you decide that story of your character says that you were wounded when game starts, for which also you contact Mr.Sephi the GM
DESTROY ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



VEGETA_DTX- LEGENDARY SUPER SAIYAN!

- Posts : 1021
Joined : 06 Jan 2008
Age : 19
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
Like VEGETA sad... send me your character throw PM... and if VEGETA agreed, you can choose your own extra poents... but dont go with something unrealy 
....GM.....
...Yes?
...Yes?

Sephiroth- Gray hair dude

- Posts : 276
Joined : 16 Jan 2008
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)
Re: Rules and explanation
I think we should not have extra points since:
those 10 points you get on the beginning are ALL YOURS and you can place them however you want, you can even place all seven on Strenght or Speed, and once you decide how to place them, just put them in that template post it in the thread Character factory (requests) and thats it for Level, Stats and Skills:
DESTROY ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



VEGETA_DTX- LEGENDARY SUPER SAIYAN!

- Posts : 1021
Joined : 06 Jan 2008
Age : 19
Character sheet
Level, Stats and Skills:
Main character info:
Health:


(100/100)








